MASTERS OF THE UNIVERSE

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CRYPTOYS

 
 

I built stylized real-time VFX, shaders, and simulations for the Cryptoys x Masters of the Universe collaboration — translating legacy animation into modern visuals that honored both brands.

This page features development-stage captures of FX, shaders, and assets built for Cryptoys x MOTU. Final visuals may have been updated after my time on the project.

SKELETOR

 

Hand-drawn meshes shaped in Maya to mirror the franchise’s distinct visual language—paired with stylized shaders to deliver Skeletor’s signature “Curse you, He-Man” style.

EVIL-LYN

Vicious magic, explosive impact. Animated meshes, particle systems, and shaders come together to balance menace and mystique—channeling Evil-Lyn’s presence into an unforgettable unboxing moment.

ORKO

Particle-driven mischief. Every spark and card was obsessively shaped to reflect Orko’s clumsy, unmistakable charm.

BATTLECAT

Hand-painted meets heroic. The deceptively simple combination of an illustrative texture and basic shader FX techniques transforms repetition into radiance—mirroring Battlecat’s transformation from unassuming to legendary.

TEELA

Stylized pyro with purpose—perfect for the Captain of the Royal Guard. Crafted in Houdini to enhance Teela’s decisive blow.

TRI-KLOPS

Rotating menace. This laser FX blends crisp timing with hand-shaped meshes to deliver depth, impact, and Tri-Klops’ unblinking intensity.