HORIZON MIXED REALITY

Horizon Mixed Reality blends your physical surroundings with the magic of the metaverse.


I contributed real-time VFX, a modular block asset pack with rich PBR detail to bring tactile play into any space. Additionally, I built parametric animations + particle systems with a wide range of controls for designers and engineers to play with, enabling collaborators to generate variety, fine-tune effects, and iterate freely.

Below are my contributions to this project.

POPCORNFX STATE-SYSTEM MINI GAME LOADING AND TUTORIAL VFX

Player interactions feel alive, even during loading states. Passive waiting becomes playful engagement.

SIMULATION AND RANDOMIZATION: A DARTS MINI GAME EASTER EGG SURPRISE

An easter egg built for replayability and visual punch, combining Houdini simulation with graphic, randomized PopcornFX to reward precision with spectacle.

3D ASSETS: RETRO CONSOLE & MODULAR BUILDING BLOCK SET

Built for asymmetric player scale. Assets are animated via Typescript and are visually cohesive/readable at both tabletop scale in MR, and up close in full VR.

PARAMETER-DRIVEN VFX

From portals to blimp ammo, this effect was built for flexibility, enabling collaborators to generate a wide range of distinct looks from a single system.


LITERAL MAGIC

Sometimes, being a Technical Artist means leading R&D where your job is to create magical sparkles.

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