HORIZON MIXED REALITY
Horizon Mixed Reality blends your physical surroundings with the magic of the metaverse.
I contributed real-time VFX, a modular block asset pack with rich PBR detail to bring tactile play into any space. Additionally, I built parametric animations + particle systems with a wide range of controls for designers and engineers to play with, enabling collaborators to generate variety, fine-tune effects, and iterate freely.
Below are my contributions to this project.
POPCORNFX STATE-SYSTEM MINI GAME LOADING AND TUTORIAL VFX
Player interactions feel alive, even during loading states. Passive waiting becomes playful engagement.
SIMULATION AND RANDOMIZATION: A DARTS MINI GAME EASTER EGG SURPRISE
An easter egg built for replayability and visual punch, combining Houdini simulation with graphic, randomized PopcornFX to reward precision with spectacle.
3D ASSETS: RETRO CONSOLE & MODULAR BUILDING BLOCK SET
Built for asymmetric player scale. Assets are animated via Typescript and are visually cohesive/readable at both tabletop scale in MR, and up close in full VR.
PARAMETER-DRIVEN VFX
From portals to blimp ammo, this effect was built for flexibility, enabling collaborators to generate a wide range of distinct looks from a single system.
LITERAL MAGIC
Sometimes, being a Technical Artist means leading R&D where your job is to create magical sparkles.