AR COLLECTIBLE: BIONIC FISH

Created as an R&D project requested by leadership, this stylized fish explores how intentional design can convey personality. Built for Ultraviolet’s metaverse, it reflects my story-driven approach and technical versatility.

Concepted, modeled, surfaced, rigged, and animated a stylized fish collectible from scratch for Ultraviolet’s Creator Club. Developed independently to support internal testing, creative R&D, and cross-discipline pipeline alignment.

 
 

PROCESS

Sketched and iterated to balance mechanical charm with aquatic motion.

Modeled a low-poly mesh in Maya, emphasizing exaggerated proportions and a readable silhouette.

Combined hand-painted detail and smart material workflows in Substance Painter to push stylization within a tight turnaround.

Rigged for expressive secondary motion using deformers and constraints.

Animated a personality-rich idle loop with floppy fins and playful timing.

VISUAL DEVELOPMENT

 

ANIMATION