AR COLLECTIBLE: BIONIC FISH
Created as an R&D project requested by leadership, this stylized fish explores how intentional design can convey personality. Built for Ultraviolet’s metaverse, it reflects my story-driven approach and technical versatility.
Concepted, modeled, surfaced, rigged, and animated a stylized fish collectible from scratch for Ultraviolet’s Creator Club. Developed independently to support internal testing, creative R&D, and cross-discipline pipeline alignment.






PROCESS
Sketched and iterated to balance mechanical charm with aquatic motion.
Modeled a low-poly mesh in Maya, emphasizing exaggerated proportions and a readable silhouette.
Combined hand-painted detail and smart material workflows in Substance Painter to push stylization within a tight turnaround.
Rigged for expressive secondary motion using deformers and constraints.
Animated a personality-rich idle loop with floppy fins and playful timing.
VISUAL DEVELOPMENT






